First Alpha Release – 0.9.2 – download comes with the AudioVisualBach example

Finally, after years in development, The Wizard of OSC (TWO) is ready for a first public Alpha release! Version 0.9.2 Alpha is coming up, for Windows and OS X.

TWO provides a set of tools which together allow the recording, replaying, and creative manipulation of digital media control signals (currently MIDI & Open Sound Control), be it for live sound, graphics, show control, or the Internet of Things. Its functionality is inspired by how live electronic musicians perform using a mixing desk and effects.

Along with the Alpha, I have also created a small independent program that serves as a self-sufficient example of TWO in use, accompanied with a video explanation, as well as a manual explaining TWO’s purpose and features.

For as long as it is in Alpha, TWO will be free to try and use. I hope that you find it to be a compelling tool!

In return, I hope you share your bug reports, feedback and suggestions, on the TWO forum.

I intend to iteratively improve on TWO, following your feedback, towards creating a rich, stable, final version for v1.0 release!

The following video serves as a brief introduction to TWO:

To accompany the release, here is a video detailing the AudioVisualBach demo program, available in the TWO Alpha download installation file:

So, head over to the Downloads page to grab the installer, for Windows and OS X!

A performance which uses The Wizard of OSC is featured on Euronews in a Musica programme reportage

I was recently involved in a project with the Agalma Foundation, in which two pianists improvise live, and data from their playing and electrophysiology, is used to control live visual music projections.

I was tasked with all software development for the live visuals, and The Wizard of OSC has played an indispensable part in connecting the vast data streams stemming from the performance to the live visuals projections. For the visuals, I used my open-source software Mother.

You will see me behind the desk full of electronics, and can also catch a glimpse of a prototype version of The Wizard of OSC running on a touch-screen laptop.

If you want to read more about the project with the Agalma Foundation, the Musica reportage goes into a bit more detail than this post.

 

Watch this space!

For now I’m just getting a website up and running, in anticipation of the first public Beta release of The Wizard of OSC (TWO).

In the meanwhile, do subscribe to the newsletter at the bottom of this page, that way you’ll be sure to receive any news on TWO’s development!